Title: Laboratory Escape
Filename: levels/doom/j-l/lab.zip
Size: 23 KB
Date: 12/02/05
Author: Chad16
E-mail: funduke@hotmail.com
Description: You start out in a nice clean laboratory with clean walls and computers but have to get out by going through the classic DOOM rooms (ie. skin walls and skulls).
Base: New from scratch
Build time:
Editor(s) used: DEU 5.21
Bugs: none
Rating: (2 votes)
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AWful texture use misalignments...crap x
This is dated June 1994. As the readme points out, there's a review at id=9962, which reads (in its entirety) "Dull, dull, dull, dull, dull - god, that was dull". Basically, you fight 36 mostly weak monsters in a series of undetailed square rooms, that have a creative approach to texturing; creative in the Charles Manson sense rather than e.g. Vermeer. The gameplay is an annoying switch hunt that makes you go back and forth, me not like.x

View lab.txt
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