Filename: levels/doom/j-l/logo.zip
Size: 15 KB
Date: 05/12/94
Author: Kenneth S. Forte
E-mail: fusioncon@cup.portal.com
Description: A Deathmatch Level that is likely to get my butt in trouble for trademark violation. What? You say that ID is having trouble obtaining the trademark for DOOM? Well, I guess I made this level just in time, eh? BTW: Hope you all have fun getting at the BFG... if you survive.
Credits: The authors of DOOM, DEU, and BSP, of course.
Base: New level from scratch
Build time: A couple of Hours...
Editor(s) used: DEU 5.0 and BSP 1.0
Bugs: None (If any can explain the weird "Dancing Wall" effect on the west-most wall of the letter "D", e-mail me a clue. And no I don't mean the infamous "Hall of Mirrors" effect.
Rating: (2 votes)
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Commenting as: Anonymous
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Basically four large rooms shaped like the letters in the Doom logo, and a success in this respect. Much too large to really work as a proper deathmatch level, though. The "dancing wall effect" the author mentions is a long wall error; it also affects the eastern wall of the M because the walls are single 5120-unit-long walls rather than being several shorter walls.x
too big for a DM wad but i like it!x

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