Filename: levels/doom/m-o/neverest.zip
Size: 60 KB
Date: 05/12/94
Author: Mattias Widmark
E-mail: mwi@nada.kth.se
Description: After quite a lot of late nights, I have finished my second level (after ambush.wad). This one is bigger... In short, it contains a lot of traps, including a few that YOU can set up for the enemy, many nice light- effects, and, if not careful, a rocket-heated race! Two skill-levels are implemented, as well as multi-player and deathmatch.
Build time:
Editor(s) used: DEU 5.0
Rating: (3 votes)
  Spambot check: 8 + 8 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

Typical 1994 level.x
A decidedly non-typical early level. Well worth playing, and quite tricky.x
A vast improvement on the author's first effort (id=130). Still a messy map, alternating between at least 4 themes, and boasting unmarked doors aplenty as well as a nonsensical progression. Stumble about until you find the key and then stumble about some more until you find the exit. A few decent moments (e.g. a well-executed Baron/Caco fight in a wooden room) almost warrants a 2, but not quite. --1/5x

View neverest.txt
This page was created in 0.01564 seconds