After quite a lot of late nights, I have finished my second level (after
ambush.wad). This one is bigger... In short, it contains a lot of traps,
including a few that YOU can set up for the enemy, many nice light-
effects, and, if not careful, a rocket-heated race!
Two skill-levels are implemented, as well as multi-player and deathmatch.|
|Anonymous||Typical 1994 level.||x|
|Anonymous||A decidedly non-typical early level. Well worth playing, and quite tricky.||x|
|Anonymous||A vast improvement on the author's first effort (id=130). Still a messy map, alternating between at least 4 themes, and boasting unmarked doors aplenty as well as a nonsensical progression. Stumble about until you find the key and then stumble about some more until you find the exit. A few decent moments (e.g. a well-executed Baron/Caco fight in a wooden room) almost warrants a 2, but not quite. --1/5||x|