Title: Painless
Filename: levels/doom/p-r/painless.zip
Size: 84 KB
Date: 12/03/04
Author: Patrick Hipps (aka Patrix)
E-mail: GKBurgess@compuserve.com
Description: Painless is my final level for DOOM. It encompasses all the things I've collected about the DOOM engine into one level. Although the level is large, it will save with no problems. Deathmatch and Cooperative starts are available in the level, so feel free to frag your co-workers/friends/relatives/spouses/selves.
Credits: RaphaČl Quinet and Brendon J. Wyber for DEU. Colin Reed for BSP v1.xx. Bill Abella, for music and co-op demo "target". CIS: 75013, 1403 John Anderson (Dr.Sleep), for being a good buddy. All the Gamers+ DOOM junkies like myself. Ideas are still pouring out.
Build time:
Editor(s) used:
Rating: (8 votes)
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Actually dates from March 1995, but surprisingly and unexpectedly it's a very good level. In fact it seems more like a modern-day retro E1-style level than the real, old-fashioned deal. Care and attention has gone into this and its fun to play; the traps, for example, are set back from special items so that you can't just grab them and run out of the room. "Ideas are still pouring out" says the readme, poignantly.x
I agree with the previous reviewer - this is a very good level (much more so given its age) that certainly deserves more widespread exposure. Check it out, you won't be disappointed.x
Like the 1st reviewer stated, this '95 map is almost indistinguishable from modern E1-styled maps. The same guy who made this also made that classic early map COMCON.WAD.x
Superb level. The texturing is a little strange in some places, but the room designs are superb and the difficulty is just right. I was glued to my screen from start to finish.x
Cool doom1 map! * Szlobox

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