Title: Pat's 1st Wad
Filename: levels/doom/p-r/pat1.zip
Size: 57 KB
Date: 10/09/94
Author: Patrick C. Farabee
E-mail: pfarabee@ezmail.ucs.indiana.edu
Description: You enter the moon base carefully weighing your options... you have none.. great. Well.. all you can do is grab your trusty shotgun that lays by your side and commence mince-meat making. Open the door and let 'er rip... but watch out for that.... AAAAAAAAARRRRRRRGGGHHH!!
Credits: Uh.. my mommy and daddy for making such a wonderful person as moi. Oh.. and those guys at id too. Also, the authors of: DEU v5.21 BSP.EXE
Base: New level from scratch
Build time:
Editor(s) used: Deu v5.21 & BSP for node building
Bugs: The only bugs that seem to exist in this level are the "monster bugs" IE.. some monsters appear on difficulty levels that they aren't supposed to (I forgot to set them up so they don't appear when they aren't supposed to ;) so they appear on top of a monster that is already there, rendering both monsters harmless. (they don't move or shoot) I am just too lazy/busy to fix it, so cope ;)
Rating: (2 votes)
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It doesn't sound too promising. The readme is terrible and this is a "my first wad". Surprisingly, it's pretty good for a 1994 level - there's a mish-mash of styles and it's too mazey, but there's lots of baddies, and a couple of good secrets. The final battle is a conceptual affair that isn't at all hard, but I liked the "trick".x
For a first map from 1994, its not as bad as I expected. There's something entertaining about watching a 20 year old demo... Ahhh, the era of playing on keyobard only.x

View pat1.txt
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