Title: Plucky.WAD
Filename: levels/doom/p-r/plucky.zip
Size: 46 KB
Date: 05/12/06
Author: Mike Regan
E-mail: miker@crl.com
Description: My second attempet at making a Doom level from scratch. Large, Secrect areas. Some puzzles.
Credits: My Brother, just for nagging at me to make it.
Base: New from scratch
Build time: ABout 2 hours to put eveything down on the map, then about a week just to put in some textures. Took longer because of the STAND and Super Metriod
Editor(s) used: Deu 5.0 and BSP
Bugs: -
Rating: (1 vote)
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Commenting as: Anonymous
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Reviews:
Anonymous
This is dated May '94. It's one of those old maps where every room has a different texture because the author wanted to use them all. You fight 143 baddies in an abstract mess of a level, although the first time I played it I hit an exit switch long before I'd killed everybody. It has keys but you don't need them. I understand the theory; real life is also messy and random and you don't get to see most of it. But this isn't real life, it's a Doom level.x

View plucky.txt
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