Title: SCORCHER.WAD
Filename: levels/doom/s-u/scorcher.zip
Size: 88 KB
Date: 05/02/05
Author: Ken Seaman
E-mail: funduke@hotmail.com
Description: THE SEQUEL TO WICKED.WAD! 2 levels - EPISODE 2 MISSIONS 1 and 2.

Contains properly aligned graphics this time.

Level 1 is a small level that takes place in a converted castle that is now center. Plenty of monsters (IMPS, SPECTRES, DEMONS, TROOPERS, AND A CACODEMON). More than enough ammo to get you through, if you can find it and make your way thru the maze. We have warp zones, turbo lifts, switches, hidden rooms, doors that open when you least expect, materializing walkways, and ????

Level 2 is a medium sized level that has a Baron Of Hell in it. Plus the BFG 9000. You leave the tech center to explore the outside of the old castle. There are acid pits, sacrificial alters, the maze-like caverns that are lit only by torches. Warp zones galore. Can you find the correct switch to open those 3 doors that are next to each other. Too many things to list.

I hope you enjoy them. Comments, criticism or ideas are allways welcome.
Credits:
Base: New from scratch
Build time: About 18-1/2 Hours.
Editor(s) used: DEU v5.0, compiled with BSP v1.0
Bugs: Non , throughly tested.
Rating: (1 vote)
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Reviews:
Anonymous
There are some nifty ideas in the wad, but weapons are hard to find and the secrets are overloaded with powerups and weapons that are definitely needed to play.x

View scorcher.txt
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