Title: |
SHOPBALL.WAD |
Filename: |
levels/doom/s-u/shopball.zip |
Size: |
118.52 KB |
Date: |
05/31/05 |
Author: |
unknown |
Description: |
Have you ever seen pink demons playing basketball? |
Credits: |
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Base: |
New from scratch |
Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Indeed quite poor in terms of techniques used, visuals and gameplay, even for a 1994 wad. The average 1994 map is way better than this one, so 1/5 | x | |
facelessdoomer
| This is pretty bad, even for a 1994 WAD. The texture combinations are completely random, confusing floor lifts, some doors and lifts have unpegged traks. It's pretty dull and boring. | x | |
walter confalonieri
| not bad for a 1994 map, although two flaws in e1m2 (the METAL1 door texturing in e1m2 in the basketball court, i had run trough the damn area to find a way to get out from there!) and some weirdness and naives of every 1994 maps... but it's kinda of cool, imo | x | |
Anonymous
| Well, actually IT IS a 1994 wad , so there :-p | x | |
Anonymous
| Actually I *have* seen pink demons playing basketball. These two levels aren't very good; they are the kind of thing you think of when you think of 1994-era maps. The textures are random (teleport pads as floors, ceilings as teleport pads, lifts as walls etc), and the gameplay is uninteresting. You can skip about a third of level one, and I got stuck in the basketball court on level two (having dodged past a trigger line). Ends poorly, with a "cybderdemon fight". | x |
View shopball.txt
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