Title: Tree2.WAD
Filename: levels/doom/s-u/tree2.zip
Size: 53 KB
Date: 05/10/94
Author: Greg Lewis
E-mail: gregory.lewis@um.cc.umich.edu
Description: A largish level, with monsters from lots of unexpected places, and a few cool ideas to show off, including some nice light- sourcing (sort of). This is a level to make the cautious wary, and the brash, dead. To set the scene, read the story at the end of this text. Only weapons and monsters from Episode 1 are included. Not suitable for a Deathmatch, although the start locations are in there.
Credits: WatcherTwo, for reviews and suggestions
Base: New level from scratch
Build time: About 60 hours
Editor(s) used: DEU 5.1, BSP 1.1x
Bugs: Pixel-thin walls at level exit, unfortunately there is no work-around
Rating: (4 votes)
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Reviews:
Anonymous
This is very good for such an early level - from May 1994, it's one of the first hundred files in the Doomworld archives. It doesn't amount to a great deal, but it's technically competent and the balance of health, ammo and weapons is finely judged. One room almost killed me. It feels like a good level from a year later. The final battle is a bit of a disappointment but this is miles ahead of most other 1994 levels.x
Anonymous
Awesome for 1994!! "Only weapons and monsters from Episode 1 are included." - Oh no, cacodemons in episode 1! 4/5x
Anonymous
Pretty good for 1994. The battles were fun and even challenging at some points. It's aged terribly, yes, but it's much better than some of the other wads of its time. 3/5x
Anonymous
I personally think that this has not aged as badly as most wads from this era, the map is balanced and does not feel like you are ever in an unwinnable situation surrounded with no where to go. The textures could have possibly been used a bit better and most of the rooms are not really much to look at from a technical standpoint. But overall this map still manages to get the job done and gives you a small piece of action that satisfies, average yes but worth playing 3/5.x

View tree2.txt
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