Title: wadofgum.wad
Filename: levels/doom/v-z/wadofgum.zip
Size: 41 KB
Date: 09/02/95
Author: Michael Cooper
E-mail: mcooper@hostel.affil.lincroftnj.attgis.com
Description: Like most wads you'll see, this is my first attempt at building a wad. I tried to keep it small but difficult without simply throwing monsters at the player (with one exception, but we'll get to that later). There are two puzzle rooms, a couple of rooms that I used to learn about how Doom does stuff, and my journeyman project: a diabolical courtroom. My advice to someone playing the game: there is a room where you can get irrevocably stuck, so save your game often.
Credits: The makers of Doom, DEU, and BSP.
Base: New level from scratch
Build time: Five days total time.
Editor(s) used: DEU 5.2 & BSP 1.2
Bugs: NONE
Rating: (2 votes)
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This is dated August 1995. It's not very good, as the author more or less admits; it starts off with a wonky staircase that you can't run down, and continues with an arbitrary series of angular rooms. The inescapable puzzle mentioned in the readme is almost a parody - you have to pass through four rows of three switches each with no clues as to the route; flick the wrong switch and you're trapped forever. And then there's a dark maze with flashing lights.x

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