Title: Waste Processing (updated)
Filename: levels/doom/v-z/wasteproc.zip
Size: 75 KB
Date: 09/06/03
Author: 5hfifty
E-mail: wayneran@iinet.net.au
Description: A sort of E1-styled map. This was made for a number of things, but never got released, so I'm releasing it as a single map. It's not very new, and I had to tweak it a bit (it was way too hard), but I'm pretty happy with it. It's the first map in years I've fully completed. I've updated it by making it a bit harder. I added more enemies and two Barons of Hell at the end.
Credits: SlayeR`, for giving me the job of making this map for Redemption, SargeBaldy and Torn for playtesting and Mancubus_II for not finding the red key (switch the switch).
Base: New level from scratch
Build time: 2 or 3 weeks
Editor(s) used: WadAuthor 1.30
Bugs: None that I can find
Rating: (17 votes)
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If you haven't played this yet, you need to go get yourself the hot bullets of shotgun to die. Seriously.x
The spectres were the smartest thing 5hfifty has ever done in his life. --Assmasterx
Pure awesome. Play it now. *****x
Nice, an old-fashioned feel, like a well-polished pair of Lobbs. Seemed a bit too inconsequential and short to get a five but I think perhaps I've just been spoiled.x
its ok 3/5x
This is a pleasant E1-style map, with lots of mostly weak monsters and an old-fashioned design. It's good fun, although very short - it feels as if there are only three or four main areas. The E1 homage is spot-on, except for the final battle, with has a pair of barons popping out of the floor (a post-1994 innovation). There's a power-up right at the end, which suggests that this is the first part of a megawad, although so far it's the author's only level.x

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