Title: The Wasteland Series
Filename: levels/doom/v-z/wstland.zip
Size: 295 KB
Date: 06/27/04
Author: Alberto Barsella
E-mail: berserker79@ngi.it
Description: This file contains all the three Wasteland maps plus a few resources such as a new TITLEPIC and level names for the intermission screen which I received from the original author. Original txt files for each of the single maps are included in the readme.txt file.
Credits: See the readme.txt file contained in the zip file
Base: deadbase.wad, mntfire.wad, sandsdth.wad wstland.wad
Build time: 15 minutes for some bug checks and to merge the 4 original files into a single WAD
Editor(s) used: DETH 4.16b, ZenNode 1.1.0
Bugs: None that I know of
Rating: (9 votes)
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Pretty good, but E2M3 can get extremly confusing at times.x
An oldie but a goodie.x
Not bad. In fact, I give 5 stars because the first map is such a classic. I played it countless times back in the day.x
Blech. Overall: author's too fond of damaging floors, some cool bits here and there, but mostly bland/ugly. Much health & ammo at start of 1st level, not enough anywhere else. New textures ugly. M1: A town-style level with old-style faked room-over-room, best map in set. 75% of the rooms are pointless, mostly bare with some misguided attempts at realism. M2: Cool temple, otherwise ugly especially at start, not enough H&A. M3: Must stay in shade or take damage--aggravating. Not enough H&A.x
^ The ammo stash in the 1st level is supposed to be carried out to the 2nd (and possibly the 3rd) levels, as they were supposed to be part of a series. Read the MOuntain of Fire text file.x
Amateurish. 1 star.x

View wstland.txt
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