Title: YOUNG1.WAD ver 1.0
Filename: levels/doom/v-z/young1.zip
Size: 44 KB
Date: 05/17/94
Author: Alistair Young
E-mail: a@minster.york.ac.uk
Description: This is my first WAD and I think it captures the spirit of the original DOOM levels - with a few new tricks of my own! Hardened DOOMers shouldn't have many problems getting off the level - but my challenge to you is to collect all of the weapons - they're all available, from the chainsaw to the BFG - but they're not all easy to collect...
Credits:
Base: New levels from scratch
Build time: 56 hours :)
Editor(s) used: DoomEd v2.60b2
Bugs:
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
This is a very early level. By and large it mimics the style of the original Doom, and it's quite elaborate, but it doesn't have a spark of life or atmosphere. It's no fun to play, really just a lot of corridors and rooms. It deserves a star because the textures make sense and the design is miles better than the typical random psychedelic splats of these early levels, but it's fundamentally boring.x
Anonymous
This WAD is everything I like in a DOOM level. It has a neat layout, where it is most of the time clear where to go next, yet you can vary the route a bit when it grows monotonous. And it looks very DOOMy, silly as this may sound. Getting the chaingun requires some thinking, fast running and a bit of luck. The only flaw is the screwed-up REJECT and NODES, as monsters appear frozen until you walk right up to them, but that's easy to fix. An undeservedly forgotten early classic. - N_Ax

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