Title: Sector 666
Filename: levels/doom2/0-9/666.zip
Size: 1539 KB
Date: 10/24/98
Author: Paul De Bruyne
E-mail: Maduin20@aol.com
Description: 10 levels, constructed through over 1 year of painful editing =)
Credits: Authors of WadAuthor, DOOMCAD, WinTex 4.2/4.3, DeuSF, and BSP Chuck Lai - he let me use some stuff from his D2Xgold.wad Nick Baker - drew me some great textures Very special thanks to Mark Klem and David Shaw for letting use some of their great music!! id Software, for, um, obvious reasons
Base: Built from scratch. Ouch! =)
Build time:
Editor(s) used: WadAuthor, Wintex 4.2/4.3, DOOMCAD, BSP22x
Bugs: Yeah, you get visplane overflows a bit. And some HOM (from too many 2 sided lines). But those bugs can be fixed by running S666 in BOOM or ZDoom.
Rating: (17 votes)
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