Title: Doom advent map
Filename: levels/doom2/Ports/a-c/advent.zip
Size: 74 KB
Date: 02/16/07
Author: Hans (apocalypse) and sausage
E-mail: Hdheus1@hotmail.com
Description: A Little map made for the doom advent calander but the project has been cancceled.
Credits: -IDsoftware for bringing us DooM,DooMII,and Final DooM. -CodeImp for doombuilder. -Anyone i forgot to mention thanks, and have fun with this one.
Base: New from scratch
Build time: Dunno
Editor(s) used: Some
Bugs: Not that I know off, I filtered most of them out
Rating: (6 votes)
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Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
pretty awesome. It's a pity the advent calender didn't come to fruition, but at least this came out, and it's pretty darn good - easily better than half of last year's doom advent maps.x
Anonymous
Hmm...this looks like a cross between an endurance map, a deathmatch map....in other words, like a Skulltag map for ZDoom, of sorts. Not bad, just a bit out of the ordinary.x
Anonymous
Boring.x
Anonymous
This is a fun map and quite challenging. It's a small garden area with two fortresses. You're starting in your home base and your goal is, to enter the second base. Before the target opens, you need to press a switch several times, and every time you press this switch, you're given new ammo and a crowd of monsters is spawned outside. The monsters are getting harder with every wave. There's no exploration in this map, but it's a very entertaining prove of skill. 4/5 -Milianx

View advent.txt
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