Title: Azagthoth
Filename: levels/doom2/Ports/a-c/azgthth.zip
Size: 1572 KB
Date: 06/20/04
Author: JSGraham
E-mail: psyren@easy.com
Description: A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3.
Credits: Gene Bird and Rich Sham, for many hours spent testing. Gene Bird, for help with some technical things. Fatal, for the red sky effect I pirated from his map. Kaiser, for inspiration, and pointing me to the tools needed to do this.
Base: New
Build time: About 4 months.
Editor(s) used: WadAuthor, XWE, DoomBuilder, ZenNode, GLbsp.
Bugs: When run in normal Doom2, there is a small area of HOM in one part of map 11. Too many stairs visible, I think. This is not a problem when using ports.
Rating: (18 votes)
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