Title: Black Fortress
Filename: levels/doom2/Ports/a-c/blkfort.zip
Size: 249 KB
Date: 12/19/03
Author: Christopher Emirzian (Udderdude)
E-mail: cemirzian@toastsoft.com
Description: The Black Fortress looms in the distance. Can you infiltrate it and slaugher the hellspawn within?
Credits: id Software
Base: New from scratch
Build time: About a week
Editor(s) used: ZETH, NWT, Wintex, ZDBSP
Bugs: None
Rating: (11 votes)
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Woo, someone gave this map zero stars. That rating is for maps that try to format your hard disk (or equivalent).x
'A bit less detailed than Vrack3' has to be the understatement of the year. This map looks adequate, but nothing more. Gameplay wise it's better than the author's earlier efforts. But the symmetrical level design and monster placement, coupled with uber-repetitive shooting-hordes-with-small-weapons-over-and-over-again gameplay make it boring rather quickly. 2/5x
4/5 Great map, just like Paranoia Rebirth, keep it up!x
rather good map, the big weapons (esp SSG) come far too late amking the gameplay a bit dull 3.5/5 - PerOxydx
Classical. Average. Three Stars.x
When Doom II was new I was disappointed that there was only one new weapon, and that it was so simple. But I have come to realise that the super shotgun is the God of all computer game weapons. It cuts out the crap whereby you wing a monster and have to shoot it again. It speeds things up and it sounds wonderful. I can take on the world. This map is a decent, old-fashioned castle marred by the fact that you have the plain shotgun, and so the action goes bang... bang... bang... bang for ten minutes.x
Well the first reviewer is obviously an arsehole, this map is pretty good. Tough on UV -fast. Getting the SSG a bit sooner would have helped the flow, but I still enjoyed it. ****x

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