Title: |
Bloodfall Fortress |
Filename: |
levels/doom2/Ports/a-c/blofort.zip |
Size: |
279.92 KB |
Date: |
05/27/14 |
Author: |
riderr3 |
Description: |
Doomguy gonna infiltrate in this unconquerable fortress and eliminate the threat. Kinda linear level at the beginning, automap is sometimes will be useful. This is my first finished map released to public. |
Credits: |
ID Software |
Base: |
New from scratch |
Build time: |
About 3 months |
Editor(s) used: |
SLADE3, ZDBSP |
Bugs: |
None |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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subject_119
| took me such a WHILE to figure out WTF I was doing, I died 5 secons ater the map began on my first try because the 2 revenants above shot rockets I couldn't see, I died so many times trying to figure out where to go I IDDQD on before finding out I could teleport with the bloodfall, just add an arrow... a real LACK of ammo and weapon and I don't remember seeing a life item in the map...Big maps as a beginner is always disappointing for everybody as it takes a while to finish and is unplayable : / | x | |
Anonymous
| Interesting concept, but the gameplay is kinda horrible; chaingunners at a distant place, unavoidable damage pool with more than dozen of spectres, and what you have is nothing but a single-barreled shotgun to deal with them. | x |
View blofort.txt
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