Title: Death Cube Cannon
Filename: levels/doom2/Ports/a-c/cannon.zip
Size: 46 KB
Date: 03/01/06
Author: Jimi
E-mail: greyjimi@hotmail.com
Description: Experimental MAP30. Find the Death Cube Cannon and activate it. The previous space marines were killed by the demons before they got the cannon activated. It's all setup to fire the Death Cube into the heart of the demon infestation.
Credits: John Romero, his head and backwards speech.
Base: New from scratch
Build time: Couple hours
Editor(s) used: Doom Builder, Sound Forge
Bugs: One Death Cube flies off the map(in Doomsday/jDoom) Software engine might render "the protection wall" in front of John Romero's head incorrectly.
Rating: (3 votes)
  Spambot check: 3 + 3 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
not funx
Anonymous
Yeah, nice view, but nothing really working. Please keep your alpha versions at home.x
Anonymous
But is it a death cube cannon for cutie? We may never know. This is basically unfinished; there's a cannon pointing at Romero's head, and you press a button and the cannon starts spawning monsters (towards the player; it's a backwards cannon). And that's it. There doesn't seem to be a way to actually finish the level. Even if there is a way, the level isn't entertaining enough to prompt me to find it!x

View cannon.txt
This page was created in 0.01546 seconds