Title: Military Research Complex
Filename: levels/doom2/Ports/a-c/complex.zip
Size: 585 KB
Date: 12/05/99
Author: Gurkha Boy
E-mail: gurkha_boy@yahoo.com
Description: Refer to Mission Brief, below.

The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?)
Credits: Ian W., the maker of an excellent TC called Herian2. Get it!

The obligatory reference to id Software.
Base: New level from scratch (although I swiped some stuff from my earlier levels
Build time: About 2 months (3-4 hours a day).
Editor(s) used: WadAuthor v1.30, an excellent utility.
Bugs: One visual bug in the Waste Processing compound. It does not affect gameplay, even though it looks awful. If anyone can tell me how to fix it I will be very grateful.
Rating: (4 votes)
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Commenting as: Anonymous
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This is the largest map on Earth :)x
Great level, although it was annoying how for most of the time I didn't know what I was supposed to be doing, and I had no idea what the switches I was pressing were doing.x
Way to much running around not knowing what the hell your doing. By the way, this is not the largest map on Earth. 3/14/07x
This is from December 1999; it's a large, empty town-style level (Map14 for some reason). You're allowed to jump. The layout is spartan and undetailed, and feels very barren; it takes ages before you get into the main building, during which time you kill small pockets of monsters every few minutes or so. The level is switch-hunty and makes you do a lot of running back and forth; when it gets going it's not bad, but it doesn't often get going.x
View complex.txt
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