Title: Corruption
Filename: levels/doom2/Ports/a-c/corrptin.zip
Size: 181 KB
Date: 03/26/07
Author: Doomaniac
E-mail: doomaniac@ig.com.br
Description: Doom 64 Marine has finally returned from hell.But he landed in our radioactive garbage base.We want you to go there and bring him back alive.We need to ask him something...
Credits:
Base: New from scratch
Build time: long
Editor(s) used: Doom Builder,xwe 116
Bugs: none yet
Rating: (5 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
wtf is this? a wolf3d-style map, but isn't wolf3d.Bah, 2.5 stars because isn't a total piece of crap - Daimonx
Anonymous
It is mediocre until you get into the basement part of the level and then it declines in quality from there. This is due to the almost lightless cavern. 2/5x
Anonymous
This wad corrupted my soul. Although it doesn't look shitty the layout is VERY plain. 1/5 Zalewax
Anonymous
This is not a Doomsday only WAD, QTFx
Anonymous
This is supposed to be for Doomsday, but it seems to work fine with GZDoom. It's a very simple level from March 2007. There are some new textures, but it still looks more than ten years old. You fight against 141 boring monsters in a series of boring square undetailed rooms. The gameplay involves running to the far end of a boring corridor, flicking a switch, and then running back to a door that has opened, several times over, and then the level ends.x

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