Title: Dismemberment
Filename: levels/doom2/Ports/d-f/dismem.zip
Size: 122 KB
Date: 11/08/98
Author: Cyberdemon (Mike Watson)
E-mail: cyberdemon@cyb.ml.org
Description: I'm pretty sure this is bigger then Eulogy 8. I could be wrong, but I doubt it. Anyway, this one can't be completed in five mins(100/100 anyway), unlike Eulogy 9, since that was the main complaint about it(too short). It's also harder then I usually make maps(I think so anyway, but what do I know, I suck at Doom heh).
Credits: id Software and TeamTNT for the game(Doom 2 and Boom) prower and Lingucia for beta testing. Chris Dale (I think)for making the sky(well, the mountains anyway), and anyone else I missed. ===============================================================
Base: New level from scratch. Graphics, blah blah, I already went through this.
Build time: Too damned long...a few weeks I think(about 2 or so)
Editor(s) used: WadED, WadAuthor, CLED, NWT and WARM
Bugs: Some texture misalignemnt I probably overlooked, but please don't go looking for texture mislaignments, or I mighyt have to kick you ass freako! And there's no HOM in the Lave river under the 3D bridge this time Afterglow :P
Rating: (4 votes)
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