Title: Doomworld Speedmapping Compilation #5
Filename: levels/doom2/Ports/d-f/dwspd005.zip
Size: 245 KB
Date: 08/01/01
Author: Various
E-mail:
Description: This is a compilation of the WADs entered in Doomworld's fifth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a co-op map set in an outdoors environment.
Credits: http://www.telefragged.com/speedmaps/ for bringing this idea to my attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software.
Base: From scratch
Build time: 100 minutes
Editor(s) used: Various
Bugs: The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
c'mon, its frederick. Its gotta be alright, right?x
Anonymous
I was able to make my way to most of the exits on single player on UV. I like the tech base levels better than these. 4/2/07x
Anonymous
"This week's theme was to build a co-op map set in an outdoors environment." "Cooperative 2-4 Player : No" Um...x
Anonymous
Map 10 was the most fun out of the set in my opinion. Map 4 is a room that would make Gamorra proud. Being s speedmap and not a map of quality this earns ****. This is a Co-Op mapset. I had to use noclip to do it singleplayer.x

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