Title: Doomworld Speedmapping Compilation #20
Filename: levels/doom2/Ports/d-f/dwspd020.zip
Size: 15 KB
Date: 01/27/02
Author: Various
E-mail:
Description: This is a compilation of the WADs entered in Doomworld's eighteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a level from another game, people should recognize.
Credits: http://www.telefragged.com/speedmaps/ for bringing this idea to my attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software.
Base: From scratch
Build time: 100 minutes
Editor(s) used: Various
Bugs: The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.
Rating: (3 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
No monsters 4/4/07x
Anonymous
Two levels dated October 2001. Map01 is the entryway from Quake, but it looks awful and there are no monsters. Map02 is... hang on, there's no Map02. Despite the text file mentioning a compilation of levels, the wad only has Map01. Map02 probably wasn't very good anyway.x
Anonymous
(o.0) lvl 1 sucked. there wasn't a lvl 2, and all together theyr'e garbage.x

View dwspd020.txt
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