Title: Garbage
Filename: levels/doom2/Ports/g-i/garbage.zip
Size: 2319 KB
Date: 06/21/14
Author: Memfis
E-mail: kuchitsu4@gmail.com
Description: This was like an attempt to make ugly 90s maps. But we failed. We failed, guys.
Credits: Everybody
Base: New from scratch
Build time: I don't remember
Editor(s) used: Doom Builder 1.68 or 2, XWE, maybe Slade
Bugs: There will always be bugs
Rating: (6 votes)
  Spambot check: 3 + 5 =

Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
cs99cjb
Not total garbage but has awful music and some garbage puzzles: I never found the yellow key - I cheated and I won't be the only one. I don't know whether it's possible to get the red key legitimately and don't care either. It's a pity.x
Anonymous
:lol: I disagree: attempt succeeded absolutely for gameplay :yes:. And it does not look good either. Map02 clearly suffers from the 'not tested' syndrom. Overall: except for the attempt being funny, it does not have any additional value, so actually is WOT. 3/5 for a hopefully one-time efford ;). @ ^^: yellow key is easy. Use GDB if you want to find-out why the red key cannot be reached without jumping.x
scifista42
These maps play great, even if they're seemingly old-like. There's something modern and mature in them - in fact, they were made in 2013 by a competent designer. They're structured well and don't have any of those totally unintuitive annoyances or totally unprofessional ugly architecture that old wads had. 4 stars.x
Zalewa
I disagree. These maps are unintuitive and annoying at times, especially MAP02. MAP01 is okay.x

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