Title: GoldenEyeDoom2 TC (for Doom2 source Ports)
Filename: levels/doom2/Ports/g-i/goldeneyedoom2.zip
Size: 4487 KB
Date: 02/25/01
Author: GoldenEye Team
E-mail: goldeneye@newdoom.com
Description: (brief) GoldenEye Doom2 TC
Credits: Please see full list here: http://goldeneye.newdoom.com/credits.shtml
Base: New levels from scratch
Build time: On and Off for about 6 years
Editor(s) used: NWT 1.03, NWT Pro 1.4, Pbrush, Soundrec32, Midi2mus, Wintex and DeHackEd
Bugs: The game will crash if you turn on ZDooM's Unlimited ammo flag and fire the Golden Gun.
Rating: (13 votes)
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Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

Pretty darn good, detail is a bit out of whack in some areas, but it is really nice.x
Clearly a lot of work went into this, but it isn't very interesting to play.x
These look a little pieced toghter. It's like a puzzle and none of the fucking pieces fit. 4/16/07x
The gameplay is far too hard despite the neat graphics and hard work. x
Where's the gold64.deh file?! I can't run it right without it!x
There needs to be an update of monster sprites. The levels seem okay though. ~2/5x
Reminds me of 'Be Kind Rewind' in that it has evidently been made with great love but not so much talent. Don't know whether the missing DeHacked file would improve matters. Crates glitch into barrels, scientists glitch into lost souls, snipers glitch into imps, etc. The best aspect is the sound, but I know that's just the nostalgia talking.x

View goldeneyedoom2.txt
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