This level is somewhat advanced in terms of navigating around in it. However, the path is rather linear and will relatively fast lead you around the map its size considdered. There is a lot of switches to be found, however only in a couple of places do they activate a remote placed lift, door etc. It is also a relatively long walk from the when you first spot the Blue Key untill you can actually pick it up. Again, just follow the path and you will eventually get it.
And please, most of the lava-pits are in-escapable! Don't jump into them during battle! Now you know, so don't complain about it...
- Paul Corfiatis for the music track. - Stephen 'The Ultimate Doomer' Clark for the Quake 2 sky. - Everyone who supports and encourages me as a designer via e-mail or e.g. in the Doomworld forums. -'BlueSonnet', 'Graf Zahl' and ReX for editing help in the Doomworld editing forum. - D-A-D for the title and the quote. - Eternal Doom for big green tree. - Batman Doom for small green tree.
Completely new level
5 months on and off
DoomCad 6.1 by Matt Tagliaferri BSP 2.3 by Colin Reed, Lee Killough RMB 2.1 by Jens Hykkelbjerg NWT 1.3 by Denis Müller XWE 1.11 by Csabo
A Pain Elemental in the beginning of the level that doesn't always feel like emerging...