Paul DeBruyne (skillsaw)|
An unreleased GZDoom map I made about a year ago. It's set in a lush, walled garden in the middle of a desert. It was supposed to be part of an episode but I don't plan to work on it any more.|
I would describe the gameplay as arena/slaughter.
This map is VERY system intensive. You will need a fairly modern PC to play this level smoothly.
Graphics: Huy Pham Tormentor667 Eriance Nightmare esselfortium Mighty Pete Nash|
Music: Epic Games (Epic Pinball)
Map new from scratch|
A few days|
Doombuilder 2, SlumpEd|