Title: |
Projekt Himmelfahrt |
Filename: |
levels/doom2/Ports/g-i/himmelfh.zip |
Size: |
80.73 KB |
Date: |
08/11/05 |
Author: |
Kaiser Martens |
Description: |
A new level, to be used with my Waffen.zip and MGFX.zip |
Credits: |
Wintex and Dehacked |
Base: |
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Build time: |
Too long |
Editor(s) used: |
Doom Builder, Build, map2wad |
Bugs: |
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Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Pile of crap. | x | |
Anonymous
| Pourrait avoir plus sauf ou sont les clef. il y aurait encore du travail à faire. 2/5 - Eye's | x | |
Anonymous
| Note that this wad is for Legacy and requires two resource wads. (Reading the text-file is a good idea before playing or wad - or writing a review...) Still, I can't recommend this wad - the gameplay is tedious: many hitscan enemies to mow down and very little health. | x | |
Anonymous
| This wad looks pretty unique, but there seems to be
missing textures on the floor as well (appears as a checkerboard in Zdoom). Also,, some of the slime trails look like they are comming from objects that were *moved* (instead of copy/pasted) from one slightly different sector to another. This can cause those weird slime trails even though the sectors appear to be closed. Anyway, this is an OK map for a quick romp. 3 stars. | x |
View himmelfh.txt
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