Title: Inertia
Filename: levels/doom2/Ports/g-i/inertia.zip
Size: 88 KB
Date: 06/25/13
Author: Obsidian
E-mail: themordicant@gmail.com
Description: One map for Boom that uses only textures from the "Wood" category in Doom Builder, including flats.
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd2
Base: New from scratch
Build time: About 4 or 5 days
Editor(s) used: Doom Builder 2, SLADE3, WhackEd2
Bugs: For some reason a lift doesn't go all the way back up sometimes. No idea why. :-/
Rating: (10 votes)
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good map lots of suprises and traps 5/5 since its better than my wads and it has the same style of aumbushes as my hexen wadsx
Very average crowded map. No ammo.x
Pretty good map and the all wood theme is an interesting looking concept. The difficulty level is HIGH and I could not complete the map without cheating. The ending is simple but classic :Px
From the description I can understand that Obdisian had limited himself to around 45 textures, but nowhere can I infer his decision to confine himself into a claustrophobic corner of mapping space. Though the lone wooden fortress of a map sits over a sea wooden columns, the playable area itself is miniscule, and offers little space for manuever. Many rooms are symmetrical, but the ammo is just right, down to the last bullet if you're lucky. Which I wasn't. Archvile with no cover at the end wasn't fun. 3/5x
Fun if you're up to the challenge. This little map consists of 7 smallish okay looking rooms. Small rooms filled with monsters and objects makes you an easy target. And this ruins the map for me. x
Didn't like the cramped feeling of the map. Otherwise, fine usage of wooden textures.x
A bit hard. Not enough ammo, too cramped. With saves/loads I made it.x

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