Title: kboom series
Filename: levels/doom2/Ports/j-l/kboom_4.zip
Size: 58 KB
Date: 05/15/98
Author: Kurt Kesler
E-mail: kesler@fidnet.com
Description: This is a different style that I usually make. Not a big one, but some interesting fights.
Credits: id-software, anyone who still plays DOOM!
Base: none
Build time: A while.
Editor(s) used: Wauthor, Wintex4.3, RMB.
Bugs: None known. DO NOT USE THIS WAD WITH DOOM2.EXE, IT WILL CRASH!!
Rating: (3 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
This is a good, solid castle-style level with a few rudimentary source port features. The running water is silly, the monsters look comical when they fall in it. It's tricky for 1998 standards, with lots of hitscan baddies and several monsters that pop out of the floor, but nowadays it's easy as cake. You have many more rockets than you need, and the BFG at the end is way overkill against a bunch of mancubuseses and a cyberdemon. Overall it's fun though.x
TimeOfDeath
fun mapx

View kboom_4.txt
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