Title: Wasted 1: Industrial Zone
Filename: levels/doom2/Ports/m-o/nb_wst01.zip
Size: 100 KB
Date: 01/05/03
Author: Nick Baker
E-mail: nick@frad.org
Description: The first in an occassional series of small but tough-ish levels.

You've just entered a long abandoned industrial facility that's recently been taken over by the hellspawn. Your mission? Survive.

This is the second release of this level, with additional detail and improved gameplay - now there are actually more enemies on harder skills!

While the first release ran with doom2.exe, this version will most likely cause HOM and VPO without a limit removing port.
Credits: Pablo Dicter - I was inspired by a couple of his levels.

Brad Spencer - Ditto

Fredrik Johansson, Erik Alm, GooberMan and Maonth for suggestions for the first release :)

Scientist, Biffy, Archvile46, Black Void, DOOM Anomaly and Torn for playtesting the second release.

Mark Klem for the music.

The author of cupcake.wad for the 'fixed' SUPPORT2 and DOORSTOP textures.
Base: All new level from scratch
Build time: 7 hours first release, +5 hours second release.
Editor(s) used: WinTex v4.7 Deepsea v11.03
Bugs: None
Rating: (5 votes)
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A very nice tiny map that I found quite difficult. A cool level that I would suggest downloading now. 5/27/07x
Fun, but when you meet the demons after the cacos you sure will need a berserk.x
This is dated January 2003. You fight 52 monsters in a compact techbase with slime leaking in. The design is detailed in an simple, pre-modern style. The difficulty is fairly mild provided that you go right initially rather than left; despite being essentially four rooms and some corridors it has space for three setpiece battles, and it's good modest fun, and would make for a handy Map01.x
Short, sweet and tough on UV -FAST. 4/5x

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