Title: PALACE OF NEMRAC
Filename: levels/doom2/Ports/m-o/nemrac.zip
Size: 229 KB
Date: 03/08/06
Author: Paul Corfiatis
E-mail: pcorfiatis@our.net.au
Description: A Huge Level for Doom2, created back in 1998. Was my first map for Boom and now has been finally released. Was originally intended for the Doom Millennium project which was never released. The level originally didn't have as much detail, but I have given it a big facelift. In this map, you encounter every type of monster present in Doom2 and all weapons are present except for the BFG?, but who knows, it could be there?. The level is large and detailed and contains several unique sections such as a church and a Nazi building with Swastikas on the floors. Obviously the Demons are using the Nazi's for an experiment with silent teleporters. There are a few Arch Viles hanging around so be cautious. The 10 hard to find secrets come handy, many of them unmarked.
Credits:
Base: From scratch Editors used DoomCAD 6.1, Doom Builder 1.60 Known Bugs Some underwater effects don't display properly, I had no clue how to fix them since this was my first effort for Boom, it still looks okay though. A Lighting effect in the east of the map inside the Nazi building did not turn out to be, live with it. Remember this level was mostly an experimental map.
Build time:
Editor(s) used: DoomCAD 6.1, Doom Builder 1.60 Known Bugs Some underwater effects don't display properly, I had no clue how to fix them since this was my first effort for Boom, it still looks okay though. A Lighting effect in the east of the map inside the Nazi building did not turn out to be, live with it. Remember this level was mostly an experimental map.
Bugs: Some underwater effects don't display properly, I had no clue how to fix them since this was my first effort for Boom, it still looks okay though. A Lighting effect in the east of the map inside the Nazi building did not turn out to be, live with it. Remember this level was mostly an experimental map.
Rating: (18 votes)
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