Title: Rangex's Pit
Filename: levels/doom2/Ports/p-r/rangex.zip
Size: 93.86 KB
Date: 12/26/09
Author: Rangex
Description: This is my first level created with the help of DoomBuilder. My intention behind building it was to recreate at least some part of the immense fun I had with the Doom series some 15 years ago. Given my meagre experience with the editor, this level might perhaps be considered as a bit crude on detail and decor, but I believe that it contains some fairly ingenious elements notwithstanding - e.g., monsters acting as guard towers, surprising teleport ambushes and fighting fairly large troops of enemies from strategically placed vantage points. Enjoy the experience and let me know your impressions.
Credits:
Base: New from scratch
Build time: 3 days
Editor(s) used: DoomBuilder2
Bugs:
Rating: (6 votes)
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Reviews:
Anonymous
Not bad for first level, the battle in the end with shitload of monsters and 2 cyberdemons and you'll fall into pit easily because cyberdemons and archviles are try to kill you and burn you to hell, and it is a stupid idea ever. Maze is boring and WTF happens about some ammo you can't get? 2.5/5 -playerlinx
Anonymous
A bit too hard and annoying at the end. And the labyrinth is also. Not bad for a first though. 3.5/5 - Optimusx
Anonymous
With this wad, I'd have to say you may need to rework the gameplay in this. The maze portion was way too long and can become tedious. The major thing I'd like to point out is the wave areas with the Barons and Knights along with Arch-vile. What you may want to add is an invulnerability sphere because when Arch-vile joins the party, it really is hell. Also having Cyberdemons firing at you, same concept. You have potential, just concentrate on the gameplay. -Alando1x
Anonymous
to the first reviewer: the hell do you mean unwinnable? The one at the exit with the cyberdemons maybe, but the others are very possible. overall i liked it.x
Anonymous
This is the author's first level, and for a first level it's pretty good. I like the idea of taking some elements from The Chasm (DOOM2 level 24), and I also thought the "guard towers" were a cool touch. However, the maze section was way too long and wasn't interesting, just monotonous. Also, the 2 fights with the barons, hell knights, and arch-viles were basically unwinnable, especially the second fight.x

View rangex.txt
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