Total Conversion for ZDoom (use version 1.17a or higher). Single player. Just unzip all the files to your Doom 2 dir, and run secur.bat. Or you can run ZDoom with -file secur.wad and the level wads.|
Joel Huenik for the three helicopter frames, id, for the Quake monsters and sounds, and some guy|
Deep97, Zeth, WadAuthor, Wintex, PSP, TrueSpace, qME, Quark|
|Anonymous||Sounds like a fucking ripoff of both Matrix and Terminator.||x|
|Anonymous||thats was a graet wad||x|
|Anonymous||You're a ripoff of Jesus's godly presence...5/5||x|
|Anonymous||a ripoff of both Matrix and Terminator!! oh nos!
|Anonymous||This is dated April 1999. It's pretty poor. There are lots of graphics from Quake, but they look horrible and are the wrong scale. Map01 is a square and featureless techbase. It's small, with a maze you essentially have to explore twice; you fight 70+ weak monsters. Map02 feels larger but has fewer monsters, and again all of them are weak. Map03 is a trivially easy "boss battle" against a pair of Barons; it's easier than E1M8. The whole thing feels unfinished.||x|