I started by building Entryway from scratch, exactly like the original (no copy/pasting), then added the new stuff.
One of the secret areas is a remake of the starting room in the Quake level "The Tomb of Terror" (E3M3). I had that Quake level playing on a laptop and tried to build it in Doom Builder on my desktop computer. I gave up after only building the first room and a hallway because it was taking too long.
"Smedley" is the name of one of the racers in the game Road Rash 64. I like his name because I think it's funny.
Designed with jumping and freelook in mind. Not designed for crouching or bfg aiming.
id Software for Doom and Quake - Sandy Petersen for doom2.wad map01 layout - American McGee for Quake E3M3 layout - Randy Heit for ZDoom Afterglow for the Quake texture wad (q1tex.wad) - Akira Yamaoka for his music from Silent Hill 2 - Jodwin, EarthQuake and K!r4 for suggestions - Death-Destiny for demoing - GreyGhost for the names of the authors of "Entryway" and "The Tomb of Terror"
New from scratch
Doom Builder 1.66, XWE 1.16, Paint Shop Pro 7, Cool Edit Pro 2, Power Tab Editor 1.7, Audiograbber 1.82, razorLame 1.1.5