Title: How long can you last?
Filename: levels/doom2/Ports/s-u/snhft.zip
Size: 6 KB
Date: 07/02/07
Author: EANB
E-mail: ea_nb@yahoo.co.nz
Description: How long can you last? Press the switches to find out!
Credits: NOBODY
Base: New from scratch
Build time: 1 hour
Editor(s) used: DOOM BUILDER
Bugs: none
Rating: (11 votes)
  Spambot check: 4 + 6 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

well, it sucks... FUCK OFF 6KB PIaCE oF SHItTx
its not that bad... but you have to have a little variety in gameplay. not "stay-on-switches-u nless-you-want-to-ta ke-damage" gamplay. hmm... reminds me of imps dropping ~_^x
Right....back to shaving sheep, for you. x
Look. Just because something is only 6kb small doesn't mean it automatically sucks. In reality, this map isn't that bad. Also, I'll tell you a secret you likely already discovered. The block that appears to be blank is a switch. It summons archviles.x
Till zdoom becomes unresponsive in fact. Because you forgot to implement a limit on health and ammo and enemies. As said above, this is done before: imp arena http://www.doomworld .com/idgames/index.p hp?id=12300. Maybe there is alimit in that case 3 1/2 stars. But there's no limit in my version of gzdoom (1.0.24 2.1.7xx r530) so 0/5 from coldfusio. x
Kinda fun for a start then pointless. 3/5 - Optimusx
Meh, its a good test wad for weap wads to see what they can do to different monsters, but after that..... umm, it sucks?x

View snhft.txt
This page was created in 0.01311 seconds