Title: ALPHA.WAD
Filename: levels/doom2/a-c/alpha.zip
Size: 66 KB
Date: 09/17/97
Author: Michael MacLeod
E-mail: macleod@canuck.com
Description: There are numerous texture misalignments and probably a ton of things that I could've done better. Still, it plays not too shabby. Let me know what you think.
Credits:
Base: New level from scratch
Build time: 20 +hours so far
Editor(s) used: DCK
Bugs: none, please email me if you find any
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
ouch..... - PerOxydx
Anonymous
awsomex
Anonymous
greatsest wad i ever seen thanksx
Anonymous
This is dated September 1997. You fight about 300 baddies in a very simplistic dungeon with a small outdoors bit. It's nothing to do with the Doom Alphas although quality-wise it's in the same ballpark; the architecture is undetailed, with lots of copy-and-paste bits, random enemies, and it ends with one of those single-spaced right-angled mazes that doesn't show on the automap (to make things worse, it's dark). Lots of baddies, no fun to play.x
Anonymous
For me very fun to play, awesomex

View alpha.txt
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