Title: ALPHA.WAD
Filename: levels/doom2/a-c/alpha.zip
Size: 66 KB
Date: 09/17/97
Author: Michael MacLeod
E-mail: macleod@canuck.com
Description: There are numerous texture misalignments and probably a ton of things that I could've done better. Still, it plays not too shabby. Let me know what you think.
Credits:
Base: New level from scratch
Build time: 20 +hours so far
Editor(s) used: DCK
Bugs: none, please email me if you find any
Rating: (5 votes)
  Spambot check: 4 + 8 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
For me very fun to play, awesomex
Anonymous
This is dated September 1997. You fight about 300 baddies in a very simplistic dungeon with a small outdoors bit. It's nothing to do with the Doom Alphas although quality-wise it's in the same ballpark; the architecture is undetailed, with lots of copy-and-paste bits, random enemies, and it ends with one of those single-spaced right-angled mazes that doesn't show on the automap (to make things worse, it's dark). Lots of baddies, no fun to play.x
Anonymous
greatsest wad i ever seen thanksx
Anonymous
awsomex
Anonymous
ouch..... - PerOxydx

View alpha.txt
This page was created in 0.01213 seconds