Title: |
of Level 1 Imp Hatchery Copyright @1996 by Al Howe |
Filename: |
levels/doom2/a-c/alsdoom.zip |
Size: |
213.29 KB |
Date: |
10/24/05 |
Author: |
Al Howe |
Description: |
of Level 1 Have you ever wondered where Imps come from? This level answers that question and more. In this level you will find the Blood Pools, runoff from the River Acheron. At certain times Imps are spawned right out of this tainted blood. You will also find their guardians. This level is meant to be level 14 of my expected 32 level WAD.
With several ambushes and puzzles, this level is the best single level I've ever seen. I hope you enjoy it - lots of work went into its creation. Its appearance ranks a 10.
Try starting with just the pistol and see how far you can get. On Ultraviolence, it ranks an 8 for hardness. I can do it with 3 100%'s and 200%-200% health and armor in about 25 minutes.
This level is a great 1-player, co-op, and deathmatch level. You won't find better. |
Credits: |
My family for their patience. Steve Wilson and Billy "Blaze" Price for helping me playtest these and all my other levels. All the authors for all the editors and other utilities I used for creation. Everyone at Id Software for allowing people like me to create my own world! Not to mention a great game! |
Base: |
New level from scratch |
Build time: |
2-3 months for Map01 3-4 months for Map02 |
Editor(s) used: |
DoomEd for sector creation until it started crashing DMapEdit for everything else until it started crashing DCK for the finishing touches and builds |
Bugs: |
Both maps used to get visplane overflow, but this has been fixed on both maps. |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Memfis
| Now this is interesting: two challenging levels with modern style traps and high monster counts, there is even a slaughter arena. Starts can be annoying if you don't know where to look for the weapons though. | x | |
Anonymous
| Good old school DooM-worth a d/l&playthrough-4/5 | x | |
Anonymous
| Two maps dated July 1996. Map01, "Imp Hatchery", is excellent fun. It starts off with a non-linear section that turns into a hectic battle in a dark underground village. There's a clever bit with a BFG, and you'll need it. This is top-tier stuff even today, one of the best levels I have ever played. Map02 is if anything even better, an unsubtle slaughter-fest with barely a moment to rest. I don't usually hype things but these two levels are excellent. | x | |
Anonymous
| Two good maps. Play them! | x | |
Anonymous
| Both maps have great gameplay and are very well designed. Considering their age that's quite an achievement. 4/5 - Belial | x |
View alsdoom.txt
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