Title: Armadillo
Filename: levels/doom2/a-c/armadill.zip
Size: 257 KB
Date: 07/13/96
Author: Tim and Simon Fawcett
E-mail: 101777.3277@compuserve.com
Description: A new 5-level mission. These levels are fairly hard on 'Ultra Violence' and are intended for only some of the best players (like ourselves). 'Hurt me Plenty' is for average/above average players and 'Hey, not too rough'is a doddle.
Credits:
Base:
Build time: Don't ask
Editor(s) used: DCK2.2
Bugs: A mysterious invisible mancubus on level 4
Rating: (2 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
hmmm.. well its not so bad the level dezine is prity good and the musick isint that bad but the problem is a few of the traps in these levels were a little to trechris sligtlee damiging the gameplay but these levels are prity good overall not superer by eny standerds but not totel garbig eather 3/5 -simon cowelx
Anonymous
Er, mixed bag here : while level 1 starts quite roughly but plays quite good (3/5), level 2 is fairly easy, even if it looks poor (3.5/5). Level 3 is just a piece of crap (corridors/monsters/ not even a stair/exit - 0/5). Level 4 is too short but enjoyable (3.5/5) and level 5 ends the story in a pleasant way even if the design choices are somewhat weird (3/5). Overall, I take pleasure to play those 5 levels, and think it would be nice to rebuild some of them up to nowadays standards : 3.5/5.x

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