Title: Living Quarters
Filename: levels/doom2/a-c/base03.zip
Size: 10 KB
Date: 01/30/95
Author: Jonathan Masseo
E-mail:
Description: You've entered a group of structures. You know that you're gonna have to blast your way through. You'll have to get to the telepad. You've spotted it, you just need the keys!
Credits: Myself, for not going crazy. My brother, for being there for me to relieve my frustrations on. Id, for making the BEST game ever! (Until QUAKE!)
Base: New level from scratch.
Build time:
Editor(s) used: DEU II v1.00
Bugs: None as far as I know. If you find one tell me.
Rating: (5 votes)
  Spambot check: 5 + 2 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
This is dated December 1994. It's terrible; a very small level with ten baddies. You have to pick up two keys and then exit. The level is a square grey arena with a single-storey building in it, and a tiny little maze, all at a uniform low height, with a small number of baddies that you haven't got enough ammo to kill, but you can just dodge them. It has rockets and cells but no rocket launcher or plasma rifle. Nowhere near as good as "Third Stone from the Sun" by Jimi Hendrix.x
Anonymous
I liked itx

View base03.txt
This page was created in 0.0161 seconds