Title: BIG CASTLE for DOOM II
Filename: levels/doom2/a-c/bgcastle.zip
Size: 135 KB
Date: 02/09/04
Author: Bob Kudla
E-mail: 100617.2702@compuserve.com
Description: A castle wad that actually looks like a castle, complete with moat, battlements, and (of course) many, many secret passages. No new graphics, but creative use of the defaults. Quite challenging at ultra-violent. No cheating required.
Credits: Bob Bolek, for play-testing
Base: New level from scratch
Build time:
Editor(s) used: DCK RMB
Bugs: No bugs, but may run sluggish in a few areas on slower machines due to visual complexities.
Rating: (6 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
rather OK 3/5 - PerOxydx
Anonymous
This is dated May 1996. It's Map01. It's basically a typical castle level, larger and more detailed than most, with almost 300 monsters. It's not bad, but suffers from the old problem whereby there are lots of small, cramped, similar-looking rooms, and you also have to navigate a lot of similar-looking battlements etc. Nonetheless it's pretty good for the genre. There are lots of hidden bits and the progression isn't too obscure.x
Anonymous
likedx
Memfis
The castle is nice and complex but unbearably confusing, prepare to open doom editor every 30 seconds unless you enjoy humping walls. x
Zahid
complex an repetitive at times but very atmospheric 4/5x

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