Title: Blind Alley M., "The Citadel"
Filename: levels/doom2/a-c/bndalym.zip
Size: 144 KB
Date: 11/04/02
Author: Gene Bird
E-mail: genebird@hotmail.com
Description: The monsters have taken over your neighborhood and it is up to you to "MAKE THEM PAY!"
Credits: The Id folks, The Deepsea Team.
Base: New from scratch
Build time: Around 100 hours
Editor(s) used: Deepsea 11.1
Bugs: Release a buggy wad??? I don't think so!
Rating: (7 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Those bastard monsters. How dare they take over my neighbourhood. You fight 382 nasties in what looks like a bunch of Roman ruins - I was expecting a town, but no - and it's good fun, constant action. Feels a bit of a slog, because you spend a lot of time just mowing down waves of relatively weak monsters, and there isn't much challenge, but I enjoyed it. This map is dated October 2002 although it has a kind of '96, '97 thing going on.x
Anonymous
I agree with the above reviewer. It's largely a super shotgun/chaingun mow down, with little repitition. Not bad, just a little redundant, and fairly bland in it's architecture and design. x

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