Title: Bullets
Filename: levels/doom2/a-c/bullets.zip
Size: 14 KB
Date: 04/23/14
Author: Joe-Ilya
E-mail: ilyadude1999@gmail.com
Description: A map using bullets and only bullets, nothing else. Also Hell revealed style.
Credits: Impcode for DB2 ID software (Bathesda as of now) for doom. The guy who created the MIDI. Gorillaz.
Base: New from scratch
Build time: 3 hours
Editor(s) used: DB2
Bugs: Not now.
Rating: (17 votes)
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Very poor map. Ugly and boring/unchallenging to play. On the other hand, it isn't a troll wad, and it doesn't feature fatal map errors. Maybe worth 2/5 if you were being very generous, but I'll knock a star off for it being cluelessly and pretentiously touted as "Hell Revealed style". 1/5x
A poor attempt at HR-style.x
The start position is idiotic and usually fatal but it's not all bad. Incongruously mellow music made a strange accompaniment to gunning down hoards of zombiemen. The architecture certainly isn't pretty but I've seen much worse.x
It's definitely an improvement over some of his earlier work, but it's still ugly and doesn't play that well, and no way is it HR-styled. Work on your gameplay and architecture and for goodness sake stop using triangles so much. 2 stars. - Obsidianx
IMHO author misses basic mapping skills. Map layout looks like a bunch of random lines, architecture / texture variations are poor, texture alignment is almost not there, game play strategy is simple banging, etc. @ Author: please try not making more levels as such, but improve your skills - and use beta testers. 1 for the efford. BTW @ cs99cjb: excercise more, one does not need to be a DooM God to do the start position with at most 20% or so health loss.x
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