Title: |
Castle Of The Berserkers |
Filename: |
levels/doom2/a-c/castle_b.zip |
Size: |
142.52 KB |
Date: |
04/17/01 |
Author: |
Berserker[79] |
Description: |
A fortress full of enemies with a wide open area just in front of it. I wouldn't run it on a machine with a CPU slower than a P166; the level is quite huge and a test on a 486/66 showed the limits of that CPU... Use an advanced engine (like ZDoom, Legacy or BOOM) to enjoy the level at best, but please remember to disable the jump feature... |
Credits: |
id, Jim Flynn, Treks for creating the sky texture for me, David Shaw & the authors of the software i used to create this map. |
Base: |
New from scratch |
Build time: |
All spare time available in 37 days |
Editor(s) used: |
WinDeu 5.99b1 and BSP 2.3x |
Bugs: |
A 2S HOM caused by the too many 2S linedefs used in the outside area (visible only if you run the file with the original DOOM engine) |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A big level from 1998. It looks good when you're outside - nice and moody - but it falls apart a bit when you go indoors. There are lots of large, featureless, square rooms, and some copy-and-paste crate mazes / design ideas that repeat themselves tediously. But the balance of ammo and health and monsters is just the right side of hectic and I enjoyed it, although it's a bit long-winded. | x |
View castle_b.txt
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