==Map01== Infiltrate the military base overrun with all sorts of monsters then proceed to the helipad for emergency extraction.
==Map02== Enter the second base and clear out the demonic presence. You will need to find your own way out as after dropping you off no helicopters will be available. Try the old railway if it's still operational...
==Map03== The bridge is out and the train can continue no further. There is a heliport in the area but intelligence reports it's under demonic control. If you can make it we'll get an extraction team to you.
==Map04== The offices of our main weapons supplier have come under attack and we've lost contact...
==Map05== It's time to take the fight to their centre of operations. We've found a huge tower from which massive energy readings have been emanating. See if you can't deliver a little kickass to our 'friends' where it'll hurt the most.
==Map06== Following the success of your last operation we've got them on the run. Reports indicate a large group has holed up in an old prison complex.
==Map07== One last remaining force has managed to fight its way through our defences and has captured one of our outposts. Get in there and annihilate those scum.