Title: |
Cult of the Apocalypse (version 1 'b') |
Filename: |
levels/doom2/a-c/cota1b.zip |
Size: |
83.54 KB |
Date: |
01/01/01 |
Author: |
Ric Blackman & Dead Cat Productions |
Description: |
The year is 2053. In the early 21st century, several terrorist factions became nuclear powers. In a play for world power, these factions set off a nuclear chain reaction between nations that resulted In a complete and utter destruction of society and life as we know it today. Mutations, chaos, and terror reigned for years. As people pulled together to form new ruling bodies, they became aware of a group of powerful mutants gathering in a mountain construct and pillaging nearby enclaves. You have been trained and equipped to enter the mutant's area and destroy it. |
Credits: |
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Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
WADED and WinTEX |
Bugs: |
NONE |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Poor map layout, spare texture use, poor decoration, poor monster placement, and poor gameplay @ UV. Even the switch near the cybie could easily be pressed without killing the cybie first. In other words: playing this very amateurish map was a complete waste-of-time. Overall 1/5. | x | |
TimeOfDeath
| liked | x | |
Anonymous
| This is dated January 2001, although judging by the readme it is older than that (and incompetently made). It's pretty poor. You get 44 monsters including a cyberdemon, but you have loads of ammo, and the BFG. The layout is pure 1995. The map is dominated by a huge final room that's almost completely empty - there's no "final battle". The gameplay is bog-standard and it's no fun to play. | x |
View cota1b.txt
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