Title: Crypt Of Pain
Filename: levels/doom2/a-c/crypt1.zip
Size: 8 KB
Date: 05/20/97
Author: Eric Dodge
E-mail: edodge@sd46.bc.ca
Description: After saving the world in the real DOOM levels, the military has shown it's gratitude in the usual way, by sending you off on another crap mission. This time it was to escort an archaeologist to the ledgendary Crypt Of Pain. So, as you've probably guessed, the archaeologist died and left you to find your way out of this hellhole. Have Fun! **NOTE** You will need to find several secret doors to finish this level, so KEEP LOOKING!!!
Credits: id software for such an awesome, editable game.
Base: New level from scratch
Build time:
Editor(s) used: Waded 1.83b (My personal preference)
Bugs: In my WADs? Never!
Rating: (1 vote)
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This is dated May 1997. It's terrible, and no fun to play; the layout is a winding quasi-spiral maze with 57 mostly weak monsters. The corridors are single-file and so there's no tactical depth. After a few turns you reach a mass of lost souls, which you have to punch because there isn't enough ammo to shoot them all, and you can't dodge them because the corridor is too narrow. At that point I decided to not continue playing.x

View crypt1.txt
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