Title: CSRD2-L2.WAD --> Home of the lost Demons - Part 2
Filename: levels/doom2/a-c/csrd2-l2.zip
Size: 78 KB
Date: 01/10/05
Author: Clint Russell
E-mail: funduke@hotmail.com
Description: A drop in for level two in DOOM ][ After struggling through the caverns and making your way thru the hallways belonging to the lost demons you blast to the exit and continue deeper into the home of the Lost Demons. You enter and find cheerful music playing in the background, you know this means the demons won't hear you until you jump in front of them. Music calms the savage beasts!
Credits: Robert Thornton and Vincent Schubert Playtesting!
Base: New from scratch
Build time: 84 Hours (doesn't include playtesting)
Editor(s) used: DEU 2 (for DOOM II),BSP Node Builder, WADTODWD,Reject Map Builder 2.0 and DOOM cad 5 for 3-D previewing only.
Bugs: None Known!
Rating: (2 votes)
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This is an irritating and poor-quality level from 1994. It's intricately-designed but misguided. The map starts off with a confined maze and then opens out, but it's almost unplayable - the big design gimmick is that the maze is made of impassable double-sided walls that you can't see through, but the monsters can shoot you through. Perhaps it's a massive bug. The level is still playable, but it's about as entertaining as a sinus infection.x
Interesting map, but it could use more space for player and some more weapons. But I liked it. :)x

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