Title: Depths of Hell
Filename: levels/doom2/d-f/depths.zip
Size: 50 KB
Date: 01/31/98
Author: Ryan Mallen
E-mail: gmarts@auslink.net
Description: I believe this level is up to the standard of iD. It is a very smooth, enjoyable and challenging single player level.

It is not a pathetic 1 room full of monsters level, it's a full level of explorable and interesting rooms.

I'd describe it as a small castle and a base of some sort, that slide together really well. While the size of the level isn't huge, it has a lot of things to do, and should take about 15 - 20 minutes to complete first time around.

For the first time you play on this level, I suggest to start at skill 2. Once you learn and know the level, higher skill should be attempted. Also, remember to SAVE often.
Credits: Ben Morris for DCK. iD for Doom! The respectable guys at Tha Doom Shack for pointing this level in the right direction.
Base: New level from scratch
Build time: Very long. I'd say about 60-80 hours in total.
Editor(s) used: DCK
Bugs: Cleaned em all up.
Rating: (3 votes)
  Spambot check: 2 + 1 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
a prity ok wad x
Anonymous
The author makes some big claims in his readme, but the map is surprisingly good. The only real problem is that it's very cramped and a bit fiddly, with back-and-forth keyhunting. And there are some misaligned textures. Apart from that, it's an entertaining simple medieval-style level that looks like a LEGO castle (apart from a small crate area) that plays decently and takes very little time to finish.x
TimeOfDeath
likedx

View depths.txt
This page was created in 0.02749 seconds